Chimera #1 is a computational artwork that explores mutation and the porous boundaries between self and simulation. Using the pix2pix model, Tapper trained a neural network on close-up videos of his own skin, face, and hair, transferring these features onto a continuously shifting Voronoi structure. The result is a fluid, uncanny synthesis—an entity that hovers between the familiar and the alien, the organic and the algorithmic. Collectors receive the work alongside a digital archive containing the training data, source footage, and early experiments—offering a behind-the-scenes look into the artwork’s evolution.
ABOUT THE ARTIST Dan Tapper is an artist, educator and creative technologist interested in the intersection between information and experience. His work focuses on the unseen and unheard, using radio and imaging technologies to capture the sounds of the earth’s ionosphere, map supernovas, and capture microscopic worlds. By utilizing elements of conceptual art and science in his work, Tapper draws attention to the unperceived wonders that surround us and the poetry that can be found in data.